Tetra

 Experiment

Using the intriguing work of Damon Milstead of CCIDGFX as a starting point, I combined some of his C4D modeling and Octane shading techniques with some shader animation ideas I'd been wanting to try, added a camera move, some fog, lighting, and shader tweaks. 

2.1.1_2.1.1
2.1.2_2.1.2
2.2.1_2.2.1
2.2.2_2.2.2
Tetra_1.2.1_1.2.1
Tetra_1.4.1_1.4.1
1.3.1_1.3.1
Tetra_1.5.1_1.5.1-1

Using an Octane gradient pumped into the Transmission and a fair amount of turbulence yielded some nice complexity and detail, but a little too busy for this piece. 

Tetra_2
Tetra_1-1

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